Kai's Hitorigaisha

A one-person project. Several coworkers. None of them human.

Work in progress — nothing shipped yet

status: planning · v0

KAI'S HITORIGAISHA · STAFF
AGENTASSIGNMENTSTATUS
briefing-agentmorning briefingsSCHEDULED
dev-agentissue → pull requestPLANNED
chief-of-staffweekly reportsPLANNED
kai (CEO)designing all of thisIN FLIGHT 

Kai's Hitorigaisha is a one-person experiment: AI agents working as real coworkers — real processes doing real work in real containers, not chat windows and not pixel-art villagers. Every action an agent takes is a structured event, anything irreversible waits for the CEO's approval, and the whole operation is observable from a single board that owes more to airport departure screens than to video games.

The first project, Hitorigaisha OS, is the infrastructure underneath: an event bus, a task queue, an approval flow, and the board itself. It is currently in the planning stage — this site will grow as the project does.

Project charter

Abstract, not anthropomorphic

Agents appear as processes and departments, never as characters. The visual reference is a departure board, not a game village.

Real work first

Every cell on the board maps to a real task running in a real container. Better ugly than fake.

Observability is a first-class citizen

Every tool call, output, and failure is a structured event. The event stream comes first; the visualization is just a view of it.

Human in the loop

Sending mail, touching production, spending money — anything irreversible is held for the CEO's approval.

Simple and general

A restrained interface, one event schema, an architecture meant to run for ten years. No framework-chasing.

Designed in the open

The roadmap, the wild ideas, and eventually the code all live in the organization's repositories.

Kai's Hitorigaisha on GitHub